A wireframe three.js tank combat game with a retro vector look, custom audio and a headless self-test suite.
TANK ZONE 2051 is a first-person vector tank game built on three.js. Enemies, terrain and effects are all rendered as glowing wireframes in the spirit of 1980s arcade cabinets.
Under the hood
- three.js scene with custom line-based geometry and post-processing
- Web Audio engine with spatialised effects
- A headless self-test suite that runs in Node to validate game logic before every deploy